字体抖动动画

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清雨小竹 发表于 2022/10/22 11:52:48 2022/10/22
【摘要】 #import "ViewController.h"@interface ViewController ()@end@implementation ViewController- (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically...
#import "ViewController.h"

@interface ViewController ()

@end

@implementation ViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view, typically from a nib.
    
    UIButton *button=[UIButton buttonWithType:UIButtonTypeRoundedRect];
    button.frame=CGRectMake(10, 100, 100, 200);
    button.backgroundColor=[UIColor redColor];
    [button setTitle:@"按钮" forState:UIControlStateNormal];
    [self.view addSubview:button];
    
    //按钮的动画效果
    [self buttonAnimation:button];
    
    
}

//按钮出现的时候有一个动画效果
- (void)buttonAnimation:(UIButton *)sender
{
    CAKeyframeAnimation *animation = [CAKeyframeAnimation animationWithKeyPath:@"transform"];
    
    CATransform3D scale1 = CATransform3DMakeScale(0.5, 0.5, 1);
    CATransform3D scale2 = CATransform3DMakeScale(1.2, 1.2, 1);
    CATransform3D scale3 = CATransform3DMakeScale(0.9, 0.9, 1);
    CATransform3D scale4 = CATransform3DMakeScale(1.0, 1.0, 1);
    
    NSArray *frameValues = [NSArray arrayWithObjects:
                            [NSValue valueWithCATransform3D:scale1],
                            [NSValue valueWithCATransform3D:scale2],
                            [NSValue valueWithCATransform3D:scale3],
                            [NSValue valueWithCATransform3D:scale4],
                            nil];
    
    [animation setValues:frameValues];
    
    NSArray *frameTimes = [NSArray arrayWithObjects:
                           [NSNumber numberWithFloat:0.0],
                           [NSNumber numberWithFloat:0.5],
                           [NSNumber numberWithFloat:0.9],
                           [NSNumber numberWithFloat:1.0],
                           nil];
    [animation setKeyTimes:frameTimes];
    
    animation.fillMode = kCAFillModeForwards;
    animation.duration = 0.3f;
    
    [sender.layer addAnimation:animation forKey:@"DSPopUpAnimation"];
}
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