MultiSplitPane 拖拽到边缘反弹问题解决
【摘要】
/*
* $Id: MultiSplitPane.java,v 1.15 2005/10/26 14:29:54 hansmuller Exp $
*
* Copyright 2004 Sun Microsystems, Inc., 4150 Network Circle,
* Santa Clara, California 95054, U.S.A. Al...
/* * $Id: MultiSplitPane.java,v 1.15 2005/10/26 14:29:54 hansmuller Exp $ * * Copyright 2004 Sun Microsystems, Inc., 4150 Network Circle, * Santa Clara, California 95054, U.S.A. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ package zhipu.customview.mulipanel; import java.awt.Color; import java.awt.Cursor; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Rectangle; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.awt.event.MouseEvent; import javax.accessibility.AccessibleContext; import javax.accessibility.AccessibleRole; import javax.swing.JPanel; import javax.swing.event.MouseInputAdapter; import org.jdesktop.swingx.*; import org.jdesktop.swingx.MultiSplitLayout.Divider; import org.jdesktop.swingx.MultiSplitLayout.Node; /** * * <p> * All properties in this class are bound: when a properties value * is changed, all PropertyChangeListeners are fired. * * @author Hans Muller - SwingX */ public class MultiSplitPane extends JPanel { private AccessibleContext accessibleContext = null; private boolean continuousLayout = true; private DividerPainter dividerPainter = new DefaultDividerPainter(); /** * Creates a MultiSplitPane with it's LayoutManager set to * to an empty MultiSplitLayout. */ public MultiSplitPane() { super(new org.jdesktop.swingx.MultiSplitLayout()); InputHandler inputHandler = new InputHandler(); addMouseListener(inputHandler); addMouseMotionListener(inputHandler); addKeyListener(inputHandler); setFocusable(true); } /** * A convenience method that returns the layout manager cast * to MutliSplitLayout. * * @return this MultiSplitPane's layout manager * @see java.awt.Container#getLayout * @see #setModel */ public final org.jdesktop.swingx.MultiSplitLayout getMultiSplitLayout() { return (org.jdesktop.swingx.MultiSplitLayout)getLayout(); } /** * A convenience method that sets the MultiSplitLayout model. * Equivalent to <code>getMultiSplitLayout.setModel(model)</code> * * @param model the root of the MultiSplitLayout model * @see #getMultiSplitLayout * @see org.jdesktop.swingx.MultiSplitLayout#setModel */ public final void setModel(Node model) { getMultiSplitLayout().setModel(model); } /** * A convenience method that sets the MultiSplitLayout dividerSize * property. Equivalent to * <code>getMultiSplitLayout().setDividerSize(newDividerSize)</code>. * * @param dividerSize the value of the dividerSize property * @see #getMultiSplitLayout * @see org.jdesktop.swingx.MultiSplitLayout#setDividerSize */ public final void setDividerSize(int dividerSize) { getMultiSplitLayout().setDividerSize(dividerSize); } /** * Sets the value of the <code>continuousLayout</code> property. * If true, then the layout is revalidated continuously while * a divider is being moved. The default value of this property * is true. * * @param continuousLayout value of the continuousLayout property * @see #isContinuousLayout */ public void setContinuousLayout(boolean continuousLayout) { boolean oldContinuousLayout = continuousLayout; this.continuousLayout = continuousLayout; firePropertyChange("continuousLayout", oldContinuousLayout, continuousLayout); } /** * Returns true if dragging a divider only updates * the layout when the drag gesture ends (typically, when the * mouse button is released). * * @return the value of the <code>continuousLayout</code> property * @see #setContinuousLayout */ public boolean isContinuousLayout() { return continuousLayout; } /** * Returns the Divider that's currently being moved, typically * because the user is dragging it, or null. * * @return the Divider that's being moved or null. */ public Divider activeDivider() { return dragDivider; } /** * Draws a single Divider. Typically used to specialize the * way the active Divider is painted. * * @see #getDividerPainter * @see #setDividerPainter */ public abstract static class DividerPainter { /** * Paint a single Divider. * * @param g the Graphics object to paint with * @param divider the Divider to paint */ public abstract void paint(Graphics g, Divider divider); } private class DefaultDividerPainter extends DividerPainter { @Override public void paint(Graphics g, Divider divider) { if ((divider == activeDivider()) && !isContinuousLayout()) { Graphics2D g2d = (Graphics2D)g; g2d.setColor(Color.black); g2d.fill(divider.getBounds()); } } } /** * The DividerPainter that's used to paint Dividers on this MultiSplitPane. * This property may be null. * * @return the value of the dividerPainter Property * @see #setDividerPainter */ public DividerPainter getDividerPainter() { return dividerPainter; } /** * Sets the DividerPainter that's used to paint Dividers on this * MultiSplitPane. The default DividerPainter only draws * the activeDivider (if there is one) and then, only if * continuousLayout is false. The value of this property is * used by the paintChildren method: Dividers are painted after * the MultiSplitPane's children have been rendered so that * the activeDivider can appear "on top of" the children. * * @param dividerPainter the value of the dividerPainter property, can be null * @see #paintChildren * @see #activeDivider */ public void setDividerPainter(DividerPainter dividerPainter) { this.dividerPainter = dividerPainter; } /** * Uses the DividerPainter (if any) to paint each Divider that * overlaps the clip Rectangle. This is done after the call to * <code>super.paintChildren()</code> so that Dividers can be * rendered "on top of" the children. * <p> * {@inheritDoc} */ @Override protected void paintChildren(Graphics g) { super.paintChildren(g); DividerPainter dp = getDividerPainter(); Rectangle clipR = g.getClipBounds(); if ((dp != null) && (clipR != null)) { Graphics dpg = g.create(); try { org.jdesktop.swingx.MultiSplitLayout msl = getMultiSplitLayout(); for(Divider divider : msl.dividersThatOverlap(clipR)) { dp.paint(dpg, divider); } } finally { dpg.dispose(); } } } private boolean dragUnderway = false; private Divider dragDivider = null; private Rectangle initialDividerBounds = null; private boolean oldFloatingDividers = true; private int dragOffsetX = 0; private int dragOffsetY = 0; private int dragMin = -1; private int dragMax = -1; private void startDrag(int mx, int my) { requestFocusInWindow(); org.jdesktop.swingx.MultiSplitLayout msl = getMultiSplitLayout(); Divider divider = msl.dividerAt(mx, my); if (divider != null) { Node prevNode = divider.previousSibling(); Node nextNode = divider.nextSibling(); if ((prevNode == null) || (nextNode == null)) { dragUnderway = false; } else { initialDividerBounds = divider.getBounds(); dragOffsetX = mx - initialDividerBounds.x; dragOffsetY = my - initialDividerBounds.y; dragDivider = divider; Rectangle prevNodeBounds = prevNode.getBounds(); Rectangle nextNodeBounds = nextNode.getBounds(); if (dragDivider.isVertical()) { dragMin = prevNodeBounds.x+5;//解决拖拽到边缘界面异常的问题 dragMax = nextNodeBounds.x + nextNodeBounds.width; dragMax -= dragDivider.getBounds().width+5;//解决拖拽到边缘界面异常的问题 } else { dragMin = prevNodeBounds.y+5; dragMax = nextNodeBounds.y + nextNodeBounds.height; dragMax -= dragDivider.getBounds().height+5; } oldFloatingDividers = getMultiSplitLayout().getFloatingDividers(); getMultiSplitLayout().setFloatingDividers(false); dragUnderway = true; } } else { dragUnderway = false; } } private void repaintDragLimits() { Rectangle damageR = dragDivider.getBounds(); if (dragDivider.isVertical()) { damageR.x = dragMin; damageR.width = dragMax - dragMin; } else { damageR.y = dragMin; damageR.height = dragMax - dragMin; } repaint(damageR); } private void updateDrag(int mx, int my) { if (!dragUnderway) { return; } Rectangle oldBounds = dragDivider.getBounds(); Rectangle bounds = new Rectangle(oldBounds); if (dragDivider.isVertical()) { bounds.x = mx - dragOffsetX; bounds.x = Math.max(bounds.x, dragMin); bounds.x = Math.min(bounds.x, dragMax); } else { bounds.y = my - dragOffsetY; bounds.y = Math.max(bounds.y, dragMin); bounds.y = Math.min(bounds.y, dragMax); } dragDivider.setBounds(bounds); if (isContinuousLayout()) { revalidate(); repaintDragLimits(); } else { repaint(oldBounds.union(bounds)); } } private void clearDragState() { dragDivider = null; initialDividerBounds = null; oldFloatingDividers = true; dragOffsetX = dragOffsetY = 0; dragMin = dragMax = -1; dragUnderway = false; } private void finishDrag(int x, int y) { if (dragUnderway) { clearDragState(); if (!isContinuousLayout()) { revalidate(); repaint(); } } } private void cancelDrag() { if (dragUnderway) { dragDivider.setBounds(initialDividerBounds); getMultiSplitLayout().setFloatingDividers(oldFloatingDividers); setCursor(Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR)); repaint(); revalidate(); clearDragState(); } } private void updateCursor(int x, int y, boolean show) { if (dragUnderway) { return; } int cursorID = Cursor.DEFAULT_CURSOR; if (show) { Divider divider = getMultiSplitLayout().dividerAt(x, y); if (divider != null) { cursorID = (divider.isVertical()) ? Cursor.E_RESIZE_CURSOR : Cursor.N_RESIZE_CURSOR; } } setCursor(Cursor.getPredefinedCursor(cursorID)); } private class InputHandler extends MouseInputAdapter implements KeyListener { @Override public void mouseEntered(MouseEvent e) { updateCursor(e.getX(), e.getY(), true); } @Override public void mouseMoved(MouseEvent e) { updateCursor(e.getX(), e.getY(), true); } @Override public void mouseExited(MouseEvent e) { updateCursor(e.getX(), e.getY(), false); } @Override public void mousePressed(MouseEvent e) { startDrag(e.getX(), e.getY()); } @Override public void mouseReleased(MouseEvent e) { finishDrag(e.getX(), e.getY()); } @Override public void mouseDragged(MouseEvent e) { updateDrag(e.getX(), e.getY()); } @Override public void keyPressed(KeyEvent e) { if (e.getKeyCode() == KeyEvent.VK_ESCAPE) { cancelDrag(); } } @Override public void keyReleased(KeyEvent e) { } @Override public void keyTyped(KeyEvent e) { } } @Override public AccessibleContext getAccessibleContext() { if( accessibleContext == null ) { accessibleContext = new AccessibleMultiSplitPane(); } return accessibleContext; } protected class AccessibleMultiSplitPane extends AccessibleJPanel { @Override public AccessibleRole getAccessibleRole() { return AccessibleRole.SPLIT_PANE; } } }
文章来源: blog.csdn.net,作者:网奇,版权归原作者所有,如需转载,请联系作者。
原文链接:blog.csdn.net/jacke121/article/details/72909718
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