ABAP 类
【摘要】 类是我们需要理解和掌握的基本结构,以便为实体建模。一个类可以代表任何东西;一个文件、一辆车、动物,或者任何有特征和行为的东西。ABAP 中的类的编码分为两步:首先,你编码定义部分,然后是实现部分。定义部分是你定义所有数据和方法的地方,这些方法将在类中使用。在这里,你必须指定 public、private 和 protected 部分,而且它们必须按照你在代码中看到的顺序放置,否则你会出现语法...
类是我们需要理解和掌握的基本结构,以便为实体建模。
一个类可以代表任何东西;一个文件、一辆车、动物,或者任何有特征和行为的东西。
ABAP 中的类的编码分为两步:首先,你编码定义部分,然后是实现部分。定义部分是你定义所有数据和方法的地方,这些方法将在类中使用。
在这里,你必须指定 public、private 和 protected 部分,而且它们必须按照你在代码中看到的顺序放置,否则你会出现语法错误。
下面的代码显示了一个类的结构:
CLASS <Name of the class> DEFINITION.
PUBLIC SECTION.
PROTECTED SECTION.
PRIVATE SECTION.
ENDCLASS.
CLASS <Name of the class> IMPLEMENTATION.
ENDCLASS.
请创建一个新程序,命名为 ZCLASS 并写入以下代码:
report zclass.
class cl_animal definition abstract.
public section.
methods: constructor importing i_name type string, " Visible to everyone
make_a_sound,
my_name_is,
get_type,
introduce_me.
protected section. " Visible only in child classes
data p_class type string.
private section. " Visible only internally
data p_name type string.
endclass.
class cl_animal implementation.
method constructor.
p_name = i_name. " p_name was defined already in the definition part of the class as private
p_class = 'Unknown'. " p_class was defined already in the definition part of the class as protected
endmethod.
method make_a_sound.
write 'Nothing'.
endmethod.
method my_name_is.
write: / 'My name is: ', p_name.
endmethod.
method get_type.
write: / 'I''m type of: ', p_class.
endmethod.
method introduce_me.
me->my_name_is( ). " The keyword 'me' is used to specify class member. Is the equivalent of the keyword 'this' in C#
make_a_sound( ).
get_type( ).
endmethod.
endclass.
class cl_dog definition inheriting from cl_animal.
public section.
methods: constructor importing i_dog_name type string,
make_a_sound redefinition. " Change the behaviour of the method. Reimplement the code.
endclass.
class cl_dog implementation.
method constructor.
super->constructor( i_dog_name ). " Initialize the constructor and internally pass the parameter to the abstract class
p_class = '"Dog"'. " This is the protected member which is visible only in child classes
endmethod.
method make_a_sound.
write: / 'My sound is:', 'Woof, woof'.
endmethod.
endclass.
class cl_cat definition inheriting from cl_animal.
public section.
methods: constructor importing i_cat_name type string,
make_a_sound redefinition.
endclass.
class cl_cat implementation.
method constructor.
super->constructor( i_cat_name ).
p_class = '"Cat"'.
endmethod.
method make_a_sound.
write: / 'My sound is:', 'Meow, meow'.
endmethod.
endclass.
class cl_animal_factory definition.
public section.
class-methods create_animal importing i_animal type i returning value(r_animal) type ref to cl_animal. " Class method, in C# this is called a static method
endclass.
class cl_animal_factory implementation. " Factory pattern
method create_animal.
case i_animal.
when 1.
data dog type ref to cl_dog.
create object dog exporting i_dog_name = 'Sparky'.
r_animal = dog. " It is returned a cl_dog instance.
when 2.
data cat type ref to cl_cat.
create object cat exporting i_cat_name = 'Fluffy'.
r_animal = cat. " It is returned a cl_cat instance.
when others.
endcase.
endmethod.
endclass.
class cl_introducer definition.
public section.
class-methods introduce importing i_animal type ref to cl_animal. " Here the method receives a cl_animal type parameter
endclass.
class cl_introducer implementation.
method introduce.
if i_animal is not initial.
i_animal->introduce_me( ).
else.
write / 'I''m nothing'.
endif.
endmethod.
endclass.
start-of-selection.
data wa_animal type ref to cl_animal.
wa_animal = cl_animal_factory=>create_animal( 1 ).
cl_introducer=>introduce( wa_animal ). " The i_animal parameter is implicitly specified. Useful when is only one parameter.
write /.
wa_animal = cl_animal_factory=>create_animal( 2 ).
cl_introducer=>introduce( i_animal = wa_animal ). " The i_animal parameter is explicitly specified and is necessary its use when is more than one paramter.
write /.
wa_animal = cl_animal_factory=>create_animal( 3 ).
cl_introducer=>introduce( wa_animal ).
根据定义,类可以被创建为普通的、抽象的和继承的。
公共部分是你声明在类外可见信息的地方。
私有部分有内部成员,即使在子类中也不能暴露在类外。
受保护的部分有只在内部公开或可见的信息,并与所有子类一起。
在每个部分,你都可以指定实例数据和方法,也可以指定类的数据和方法。
实例成员和类成员的区别在于,对于前者来说,必须创建对象(我们很快就会知道)才能使用这些成员,而对于后者来说,不需要实例化,我们可以直接从类中使用它们,并使用一个特殊的符号( =>
),对于其他实例数据和方法,则使用(->
)符号。
class cl_animal definition abstract.
public section.
methods: constructor importing i_name type string, " Visible to everyone
make_a_sound,
my_name_is,
get_type.
protected section. " Visible only here and in child classes
data p_class type string.
private section. " Visible only internally
data p_name type string.
endclass.
实现部分是用来编码方法的。在这里你对类的行为进行编码,你可以看到包括参数在内的所有成员都没有出现,这是因为它们已经在类的定义部分被定义了。
class cl_animal implementation.
method constructor.
p_name = i_name. " p_name was defined already in the definition part of the class as private
p_class = 'Unknown'. " p_class was defined already in the definition part of the class as protected
endmethod.
method make_a_sound.
write 'Nothing'.
endmethod.
method my_name_is.
write: / 'My name is: ', p_name.
endmethod.
method get_type.
write: / 'I''m type of: ', p_class.
endmethod.
endclass.
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