ThreadLocal VS FastThreadlocal

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赵KK日常技术记录 发表于 2023/06/30 11:16:04 2023/06/30
【摘要】 ThreadLocal:线程局部,但更多听到是线程局部变量,所谓局部即:单个线程内变量可共享,在并发线程中见到他的概率更多,但解决的并非线程安全问题。This class provides thread-local variables. These variables differ from * their normal counterparts in that each thread t...

ThreadLocal:线程局部,但更多听到是线程局部变量,所谓局部即:单个线程内变量可共享,在并发线程中见到他的概率更多,但解决的并非线程安全问题。

This class provides thread-local variables.  These variables differ from * their normal counterparts in that each thread that accesses one (via its * {@code get} or {@code set} method) has its own, independently initialized * copy of the variable.  {@code ThreadLocal} instances are typically private * static fields in classes that wish to associate state with a thread (e.g., * a user ID or Transaction ID).

ThreadLocal源码中写道

这个类提供线程局部变量。 这些变量与其正常的对应方式不同,因为访问一个的每个线程(通过其getset方法)都有自己独立初始化的变量副本。 ThreadLocal实例通常是希望将状态与线程关联的类中的私有静态字段(例如,用户ID或事务ID)

1.如果多个线程访问同一个共享Threadlocal变量,是保证线程隔离的,A,B,C访问的即Threadlocal的变量副本

2.与线程状态相关,单个线程内,该线程持有该资源变量是私有的

Threadlocal并不是为了保证线程安全,而是为了在线程内方便共享变量跨方法的传递

package com.atkk.kk.netty.websocket;
public class ThreadLocalDemo {    public static ThreadLocal<Order> orderThreadLocal = new ThreadLocal<>();
    public static void main(String[] args) {        Order order = new Order();        System.out.println(order.hashCode());        orderThreadLocal.set(order);        EntityBussiness1 entityBussiness1 = new EntityBussiness1();        其他线程下是隔离的        new Thread(()->{            EntityBussiness2 entityBussiness2 = new EntityBussiness2();            entityBussiness2.run();        }).start();        entityBussiness1.run();    }
    static class EntityBussiness1{        public void run(){            Order order = orderThreadLocal.get();            if(order == null){                System.out.println("threadlocal == null in thread: " + Thread.currentThread().getName());                return;            }            System.out.println(order.hashCode());        }    }
    static class EntityBussiness2{        public void run(){            Order order = orderThreadLocal.get();            if(order == null){                System.out.println("threadlocal == null in thread: " + Thread.currentThread().getName());                return;            }            System.out.println(order.hashCode());        }    }}

此时两个方法获取的实体类hashcode值是一致的,在新线程下不能共享变量所以第二个对象为null


205125520205125520threadlocal == null in thread: Thread-0

应用场景:在Httpclient下共享返回码,cookie等等

public class HttpClient {  private static ThreadLocal<Integer> httpState = new ThreadLocal<Integer>();  // http 本次请求返回的状态码  private static ThreadLocal<String> httpCookieString = new ThreadLocal<String>();  // http 本次请求返回的cookie   getRs 用这个方法时有效    /**   * 最好能在过滤器里面调用下该方法,可以减少内存消耗   */  public static void removeThreadLocal(){    httpState.remove();    httpCookieString.remove();   }  }

新听到一个组件叫BdUtil,其实现是基于Threadlocal的实现来写的,说起来项目中的应用场景不多,不适用于多线程分布式框架的传参。

FastThreadlocal  更快的Theadlocal

如果你看过Netty的源码,其中 io.netty.util.concurrent包下有一个非常类似的FastThreadlocal,其构造方法与其非常相似,但是网上所说其性能是Threadlocal的3倍,是Threadlocal的变体。

A special variant of {@link ThreadLocal} that yields

higher access performance when accessed from a 

{@link FastThreadLocalThread}.
private static FastThreadLocal<Integer> fastThreadLocal = new FastThreadLocal<>();
    public static void main(String[] args) {      //if (thread instanceof FastThreadLocalThread) 使用FastThreadLocalThread更优,普通线程也可以      new FastThreadLocalThread(() -> {        for (int i = 0; i < 100; i++) {          fastThreadLocal.set(i);          System.out.println(Thread.currentThread().getName() + "====" + fastThreadLocal.get());          try {            Thread.sleep(200);          } catch (InterruptedException e) {            e.printStackTrace();          }        }      }, "fastThreadLocal1").start();

      new FastThreadLocalThread(() -> {        for (int i = 0; i < 100; i++) {          System.out.println(Thread.currentThread().getName() + "====" + fastThreadLocal.get());          try {            Thread.sleep(200);          } catch (InterruptedException e) {            e.printStackTrace();          }        }      }, "fastThreadLocal2").start();    }

Connected to the target VM, address: '127.0.0.1:60863', transport: 'socket'17:08:00.714 [main] DEBUG io.netty.util.internal.logging.InternalLoggerFactory - Using SLF4J as the default logging framework17:08:00.728 [main] DEBUG io.netty.util.internal.InternalThreadLocalMap - -Dio.netty.threadLocalMap.stringBuilder.initialSize: 102417:08:00.731 [main] DEBUG io.netty.util.internal.InternalThreadLocalMap - -Dio.netty.threadLocalMap.stringBuilder.maxSize: 4096fastThreadLocal1====0fastThreadLocal2====nullfastThreadLocal2====nullfastThreadLocal1====1fastThreadLocal1====2fastThreadLocal2====nullfastThreadLocal1====3fastThreadLocal2====nullfastThreadLocal1====4fastThreadLocal2====nullfastThreadLocal1====5

FastThreadLocal只有被的线程是FastThreadLocalThread或者其子类使用的时候才会更快,吞吐量我这边测试的效果大概3倍左右,但是如果是普通线程操作FastThreadLocal其吞吐量比ThreadLocal还差!

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阿里TTL异步执行上下文对象传递

https://blog.csdn.net/boonya/article/details/55096596


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