4.4关系配置
4.4关系配置
一对多
案例:文章和评论的关系就是一对多
public class Article
{
public long Id { get; set; }//主键
public string Title { get; set; }//标题
public string Content { get; set; }//内容
public List<Comment> Comments { get; set; } = new List<Comment>(); //此文章的若干条评论
}
public class Comment
{
public long Id { get; set; }
public Article Article { get; set; } //对应的文章
public string Message { get; set; }
}
EF Core实体之间关系配置采用HasXXX(...).WithYYY(...)
可以认为这是固定用法
HasXXX
代表当前实体类和关联的另一个实体类的关系
WithYYY
代表另一实体类与当前实体类的关系
例如在A实体类中定义builder.HasOne(…).WithMany(…)代表A实体类对应一个B实体类,而B实体类对应多个A实体类
实体配置类
class CommentConfig : IEntityTypeConfiguration<Comment>
{
public void Configure(EntityTypeBuilder<Comment> builder)
{
builder.ToTable("T_Comments");
//只需要配置一个实体类就能确定两者的关系
builder.HasOne<Article>(c => c.Article).WithMany(a => a.Comments)
.IsRequired();
//HasOne<Article>(c => c.Article)表示Comment类中色Article属性指向Article属性
//WithMany(a => a.Comments)表示一个Article类对应多个Comment类,并且通过Article中的Comments属性
//进行访问
builder.Property(c => c.Message).IsRequired().IsUnicode();
}
}
生成两张表如下,注意在T_Comments表中生成了ArticleId外键,指向T_Articles中的Id
Article a1 = new Article();
a1.Title = "微软发布.NET 6大版本的首个预览";
a1.Content = "微软昨日在一篇官网博客文章中宣布了 .NET 6 首个预览版本的到来。";
Comment c1 = new Comment() { Message = "支持" };
Comment c2 = new Comment() { Message = "微软太牛了" };
Comment c3 = new Comment() { Message = "火钳刘明" };
a1.Comments.Add(c1);
a1.Comments.Add(c2);
a1.Comments.Add(c3);
using TestDbContext ctx = new TestDbContext();
ctx.Articles.Add(a1);//只需要加入Article就可以,会自动增加Comment对象到数据库
await ctx.SaveChangesAsync();
关联数据的获取
Article a = ctx.Articles.Include(a => a.Comments).Single(a => a.Id == 1);
Include方法起到了关联查询作用,用它生成对其他关联实体的查询操作
使用Include不仅仅能够查询到id=1的文章,也能查询到该文章所对应的评论
Article a = ctx.Articles.Include(a => a.Comments).Single(a => a.Id == 1);
Console.WriteLine(a.Title);
foreach (Comment c in a.Comments)
{
Console.WriteLine(c.Id + ":" + c.Message);
}
关系外键属性设置
像上面案例所示,会在“多端”的T_Comments表中自动生成外键,该外键不能在Comments中直接获取,因为Comments实体类中并没用定义外键。如果有单独获取外键的需求,可以增加一个long类型的ArticleId属性,然后再关系配置上使用HasForeignKey(c=>c.ArticleId)
class CommentConfig : IEntityTypeConfiguration<Comment>
{
public void Configure(EntityTypeBuilder<Comment> builder)
{
builder.ToTable("T_Comments");
builder.HasOne<Article>(c => c.Article).WithMany(a => a.Comments)
.IsRequired().HasForeignKey(c => c.ArticleId);
builder.Property(c => c.Message).IsRequired().IsUnicode();
}
}
单导航属性
上例子中,Article类中声明了comments属性,在Commennt类中声明了Article属性,可以通过任何一方获取对方信息,这叫做双向导航。
单想导航是只在“多端”声明导航属性,不用在“一端”声明
class User
{
public long Id { get; set; }
public string Name { get; set; }//姓名
}
//请假实体类,里面涉及好多人
class Leave
{
public long Id { get; set; }
public User Requester { get; set; }//申请者
public User? Approver { get; set; } //审批者 可能为空
public string Remarks { get; set; } //说明
public DateTime From { get; set; } //开始日期
public DateTime To { get; set; } //结束日期
public int Status { get; set; }//状态
}
配置类
class LeaveConfig : IEntityTypeConfiguration<Leave>
{
public void Configure(EntityTypeBuilder<Leave> builder)
{
builder.ToTable("T_Leaves");
//WithMany()没有传递参数,因为User类中没有对应Leave类的属性
builder.HasOne<User>(l => l.Requester).WithMany();
builder.HasOne<User>(l => l.Approver).WithMany();
builder.Property(l => l.Remarks).HasMaxLength(1000).IsUnicode();
}
}
插入数据
User u1 = new User { Name = "杨中科" };
Leave leave1 = new Leave();
leave1.Requester = u1;
leave1.From = new DateTime(2021, 8, 8);
leave1.To = new DateTime(2021, 8, 9);
leave1.Remarks = "家里三套房拆迁,回家处理";
leave1.Status = 0;
using TestDbContext ctx = new TestDbContext();
ctx.Users.Add(u1);//如果单独插入u1,则不会插入leave1,因为user中没有leave的属性
ctx.Leaves.Add(leave1);//如果单独插入leave也可以,会自动插入u1,因为有指向User的属性
await ctx.SaveChangesAsync();
一对一
一对一的关系,由于双方都是“平等”的关系,外键可以设立在任何一方,所以必须显式在一种一个实体类中声明外键属性
//案例:订单及物流信息
class OrderConfig : IEntityTypeConfiguration<Order>
{
public void Configure(EntityTypeBuilder<Order> builder)
{
builder.ToTable("T_Orders");
builder.Property(o => o.Address).IsUnicode();
builder.Property(o => o.Name).IsUnicode();
builder.HasOne<Delivery>(o => o.Delivery).WithOne(d => d.Order)
.HasForeignKey<Delivery>(d => d.OrderId);//物流类(Delivery)中的OrderId作为指向Order的外键
}
}
多对多
实体类,学生和老师
class Student
{
public long Id { get; set; }
public string Name { get; set; }
public List<Teacher> Teachers { get; set; } = new List<Teacher>();
}
class Teacher
{
public long Id { get; set; }
public string Name { get; set; }
public List<Student> Students { get; set; } = new List<Student>();
}
配置类,只需要在一个配置类中设定两者的关系
在一对一和一对多中,只需要在某个表中增加外键就可以,但是在多对多中,需要引入额外的数据库表来保存两张表之间的对应关系。
class StudentConfig : IEntityTypeConfiguration<Student>
{
public void Configure(EntityTypeBuilder<Student> builder)
{
builder.ToTable("T_Students");
builder.Property(s => s.Name).IsUnicode().HasMaxLength(20);
builder.HasMany<Teacher>(s => s.Teachers).WithMany(t => t.Students)
.UsingEntity(j => j.ToTable("T_Students_Teachers"));//使用UsingEntity来配置中间表T_Students_Teachers
}
}
插入和查询
Student s1 = new Student { Name = "tom" };
Student s2 = new Student { Name = "lily" };
Student s3 = new Student { Name = "lucy" };
Student s4 = new Student { Name = "tim" };
Student s5 = new Student { Name = "lina" };
Teacher t1 = new Teacher { Name = "杨中科" };
Teacher t2 = new Teacher { Name = "罗翔" };
Teacher t3 = new Teacher { Name = "刘晓艳" };
t1.Students.Add(s1);
t1.Students.Add(s2);
t1.Students.Add(s3);
t2.Students.Add(s1);
t2.Students.Add(s3);
t2.Students.Add(s5);
t3.Students.Add(s2);
t3.Students.Add(s4);
using TestDbContext ctx = new TestDbContext();
ctx.AddRange(t1, t2, t3);//是对Add的简化调用,仍然是一个一个加入
ctx.AddRange(s1, s2, s3, s4, s5);
await ctx.SaveChangesAsync();
using Microsoft.EntityFrameworkCore;
using TestDbContext ctx = new TestDbContext();
foreach (var t in ctx.Teachers.Include(t => t.Students))
{
Console.WriteLine($"老师{t.Name}");
foreach (var s in t.Students)
{
Console.WriteLine($"---{s.Name}");
}
}
- 点赞
- 收藏
- 关注作者
评论(0)