【redis源码学习】redisObject

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看,未来 发表于 2021/12/30 00:34:21 2021/12/30
【摘要】 使用的是redis6.0.6版本,因为我第一次接触 redis 时它就是这个最新稳定版。@[toc] robjredis中的数据对象 server.h/redisObject 是redis内部存储的数据定义的抽象类型。//英文是自带的,中文是我写的typedef struct redisObject { unsigned type:4; //数据类型 unsigned en...

请添加图片描述

使用的是redis6.0.6版本,因为我第一次接触 redis 时它就是这个最新稳定版。

@[toc]

robj

redis中的数据对象 server.h/redisObject 是redis内部存储的数据定义的抽象类型。

//英文是自带的,中文是我写的
typedef struct redisObject {
    unsigned type:4;    //数据类型
    unsigned encoding:4;//编码格式
    unsigned lru:LRU_BITS; /* LRU time (relative to global lru_clock) or
                            * LFU data (least significant 8 bits frequency
                            * and most significant 16 bits access time). */
    					//LRU时间戳 or LRU计数
    int refcount;		//引用计数,为了节省内存,redis会在多处引用同一个redisObject
    void *ptr;			//指向实际的数据结构
} robj;

前面仨儿,嗯,挤一个 unsigned 的不同地址位。嗯,大师果然是艰苦朴素,勤俭持“内存”啊。


数据类型

/* A redis object, that is a type able to hold a string / list / set */

/* The actual Redis Object */
#define OBJ_STRING 0    /* String object. */
#define OBJ_LIST 1      /* List object. */
#define OBJ_SET 2       /* Set object. */
#define OBJ_ZSET 3      /* Sorted set object. */
#define OBJ_HASH 4      /* Hash object. */

/* The "module" object type is a special one that signals that the object
 * is one directly managed by a Redis module. In this case the value points
 * to a moduleValue struct, which contains the object value (which is only
 * handled by the module itself) and the RedisModuleType struct which lists
 * function pointers in order to serialize, deserialize, AOF-rewrite and
 * free the object.
 *
 * Inside the RDB file, module types are encoded as OBJ_MODULE followed
 * by a 64 bit module type ID, which has a 54 bits module-specific signature
 * in order to dispatch the loading to the right module, plus a 10 bits
 * encoding version. */
#define OBJ_MODULE 5    /* Module object. 自定义消息类型*/
#define OBJ_STREAM 6    /* Stream object. 消息流*/

编码类型

/* Objects encoding. Some kind of objects like Strings and Hashes can be
 * internally represented in multiple ways. The 'encoding' field of the object
 * is set to one of this fields for this object. */
#define OBJ_ENCODING_RAW 0     /* Raw representation 简单动态字符串*/	
#define OBJ_ENCODING_INT 1     /* Encoded as integer 整数*/
#define OBJ_ENCODING_HT 2      /* Encoded as hash table 字典*/
#define OBJ_ENCODING_ZIPMAP 3  /* Encoded as zipmap 未使用*/
#define OBJ_ENCODING_LINKEDLIST 4 /* No longer used: old list encoding. 不再使用*/
#define OBJ_ENCODING_ZIPLIST 5 /* Encoded as ziplist 压缩列表*/
#define OBJ_ENCODING_INTSET 6  /* Encoded as intset 整数集合*/
#define OBJ_ENCODING_SKIPLIST 7  /* Encoded as skiplist 跳表*/
#define OBJ_ENCODING_EMBSTR 8  /* Embedded sds string encoding 简单动态字符串*/
#define OBJ_ENCODING_QUICKLIST 9 /* Encoded as linked list of ziplists 快速链表*/
#define OBJ_ENCODING_STREAM 10 /* Encoded as a radix tree of listpacks 流*/

随机应变的对象编码

对象的整个周期中,编码不是一成不变的。也是为了节约嘛。比如上面可以看到有个整数集合,当集合中所有元素都可以用整数表示时,底层数据结构采用整数集合。看:

int setTypeAdd(robj *subject, sds value) {
    long long llval;
    if (subject->encoding == OBJ_ENCODING_HT) {
        dict *ht = subject->ptr;
        dictEntry *de = dictAddRaw(ht,value,NULL);
        if (de) {
            dictSetKey(ht,de,sdsdup(value));
            dictSetVal(ht,de,NULL);
            return 1;
        }
    } 
	else if (subject->encoding == OBJ_ENCODING_INTSET) {
        if (isSdsRepresentableAsLongLong(value,&llval) == C_OK) {
            uint8_t success = 0;
            subject->ptr = intsetAdd(subject->ptr,llval,&success);
            if (success) {
                /* Convert to regular set when the intset contains
                 * too many entries. */
                if (intsetLen(subject->ptr) > server.set_max_intset_entries)
                    setTypeConvert(subject,OBJ_ENCODING_HT);
                return 1;
            }
        } 
		else {
            /* Failed to get integer from object, convert to regular set. */
            setTypeConvert(subject,OBJ_ENCODING_HT);

            /* The set *was* an intset and this value is not integer
             * encodable, so dictAdd should always work. */
            serverAssert(dictAdd(subject->ptr,sdsdup(value),NULL) == DICT_OK);
            return 1;
        }
    } 
	else {
        serverPanic("Unknown set encoding");
    }
    return 0;
}

当执行sadd命令向集合中添加元素时,redis会校验待添加的元素是否可以解析为整数。如果解析失败,则会将集合存储结构转换为字典。


对象在不同情况下会采用不同的方式存储,那同时采用多种数据结构存储呢?也是会的。我们来看一下例子:
有序字典zset

typedef struct zset {
    dict *dict;
    zskiplist *zsl;
} zset;

目前看来是:字典单个检索快,跳表批量检索稳。

那有个疑问了:这里就不艰苦朴素,勤俭持家了?
这里面存的是指针副本,不是数据副本哈。该花的地方还是得花啊,勤俭持家不等于抠抠搜搜嘛。


回到robj

我们再看robj。
1)当robj存储的数据可以用long类型表示时,数据直接存储在ptr字段。
2)refcount用于实现对象的共享,实现思想比较经典了,具体可以看一下智能指针。

void incrRefCount(robj *o) {
    if (o->refcount < OBJ_FIRST_SPECIAL_REFCOUNT) {
        o->refcount++;
    } else {
        if (o->refcount == OBJ_SHARED_REFCOUNT) {
            /* Nothing to do: this refcount is immutable. */
        } else if (o->refcount == OBJ_STATIC_REFCOUNT) {
            serverPanic("You tried to retain an object allocated in the stack");
        }
    }
}

void decrRefCount(robj *o) {
    if (o->refcount == 1) {
        switch(o->type) {
        case OBJ_STRING: freeStringObject(o); break;
        case OBJ_LIST: freeListObject(o); break;
        case OBJ_SET: freeSetObject(o); break;
        case OBJ_ZSET: freeZsetObject(o); break;
        case OBJ_HASH: freeHashObject(o); break;
        case OBJ_MODULE: freeModuleObject(o); break;
        case OBJ_STREAM: freeStreamObject(o); break;
        default: serverPanic("Unknown object type"); break;
        }
        zfree(o);
    } else {
        if (o->refcount <= 0) serverPanic("decrRefCount against refcount <= 0");
        if (o->refcount != OBJ_SHARED_REFCOUNT) o->refcount--;
    }
}

3)lru,缓存淘汰策略(不一定就是LRU哈,不要被事物的表面现象所迷惑,也有可能是LFU,在配置文件中设定)

redis获取时间是以一秒为周期执行系统调用获取精确时间,存储在server.lfu_decay_time中,不是实时获取的。

4)LFUDecrAndReturn,这个函数虽然我看不太懂,但是思想还是很不错的。
其返回计数值,实现了计数值随时间衰减的过程。不然越老的数据一般情况下访问次数越大,即使该对象可能很长时间没有访问了、


/* If the object decrement time is reached decrement the LFU counter but
 * do not update LFU fields of the object, we update the access time
 * and counter in an explicit way when the object is really accessed.
 * And we will times halve the counter according to the times of
 * elapsed time than server.lfu_decay_time.
 * Return the object frequency counter.
 *
 * This function is used in order to scan the dataset for the best object
 * to fit: as we check for the candidate, we incrementally decrement the
 * counter of the scanned objects if needed. */
unsigned long LFUDecrAndReturn(robj *o) {
    unsigned long ldt = o->lru >> 8;
    unsigned long counter = o->lru & 255;
    unsigned long num_periods = server.lfu_decay_time ? LFUTimeElapsed(ldt) / server.lfu_decay_time : 0;
    if (num_periods)
        counter = (num_periods > counter) ? 0 : counter - num_periods;
    return counter;
}


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